This mod will comprise the main game mechanics added to the Dragonpunk campaign. It will be an assortment of changes ranging from AI tweeks, to stealth weapons such as Compound Bows, to the ability to re-enter concealment multiple times in the same map.
The purpose of this mod is to focus the game on the the true guerilla warfare.
A myriad of different scenarios will be tested and voted upon by the players. One such scenario might be to use the round timer when breaking concealment. The squad will have two turns to eliminate the enemy before reinforcements are called in. While it is possible to still win the game with successive waves of reinforcements, it is unlikely, and will therefore encourage players to focus on stealth and tactics.